software: 3ds Max
Light: Mental Ray Omni
Material: Mental Ray Archaetectural
Renderer: Mental Ray (with Final Gather)
The funny thing is this started as something completely differnt and landed to be this...Whatever this is...A Temple...prbably the temple of thelema!
Modelling - 3DS Max 2010
Rendering - Mental Ray (Occlusion Render)
Compositing - AfterEffects
Just testing some Camera action like those funky videos. But I guess mine didnt turn out to be that funky afterall. :P :P...any ways heres a melting torus for whoever cares (besides me)...
Software: 3DS Max
Texture: Raytrace
Renderer: Mental Ray