Friday, February 04, 2011
Friday, December 10, 2010
Against A Sun Spot

Man the helpless victim of catastrophic change
Man the giant amongst all prodigies of nature
Man!
Left helpless against a sun spot!
Cure my friends?
Death!
Sweet and senile
Sweet hazy blotch in time
Man the great wonder of atomic change
Carbon catalysm of a tonne years
Man
Left forgotten
To be forgot.
Recall of surrealism
Remembrance of a dozen dreams
Membrane of eternity
If we are forgot
Who will remember?
Nature needs us
As much as the gods
All'S forgotten
By the death of my dream
WAKE UP!
Dark platform.
Two Lights
One on a young boy.
Another,
Softer. Older.
On the old man.
"What happens when we die father?", the boy asks
The soft lighted silhouette replies,
"The world ends when you die my son,
The world ends when you die"
Thursday, December 02, 2010
[Automotive Modelling] {180 Degree}
I really cant figure why every time I upload something on Vimeo I have a blasted hard time getting the Res right. Anyways, heres a 180 degree sim of the car that I just finished. See what you might have to say. No comments on it really. The tail light material is off, I just realised. Besides that cant spot anything till now.
Took me about 4 days to make the damn thing. And the another night to render. The materials are either mental ray, regular shaders, of just regular base shaders with a lot of spec and all.
Anyways, this is this. Will see you soon, with the next thing...and once that happens..I WANT A JOB!!! LIKE BLOOMING BLASTED BEGGING BELLIES, I DO!!!
so see you soon...
Sunday, November 28, 2010
[Automotive Modelling]

Thursday, November 04, 2010
[SIGMA] Final Output
A friend of mine just put up a 360 degrees Media Company, Sigma. So out of randomness, I made this Company ID sort of thing for it. Not the brightest idea in the tanning bed, but never-the-less I am still putting it up.
This is low resolution render. The entire thing was made in 3D Studio Max 2010, and composited in Adobe After Effects CS4. and took me an eternity to render the damn thing [4 straight days]. God knows how many days it would take for a full HD.
The Materials are Blend along with Raytrace. and the scene contains about 400 lights, give and take. Rendered in Mental Ray using Final Gather.
After writing all of this...it really took me a long time to render, I just cant get over that...:P :P...So; What ho Jeeves?
Wednesday, November 03, 2010
[UPCOMING]
Saturday, October 30, 2010
Volume Light
Turns out this thing takes about 13 minutes to render on my system, so if was to simulate a fog/dust of 100 frames, it would roughly take me more then a day or so. (when it says 13 its never 13)...100 frames...shit!!!...how will i ever render a film...wanted to simulate it into a video, that becomes more effective but...may be when i sleep then. till then here it is...VOLUME LIGHT RENDER...pretty neat according to my standards..Friday, October 29, 2010
The Temple of The Swaying Swoons
The funny thing is this started as something completely differnt and landed to be this...Whatever this is...A Temple...prbably the temple of thelema!
Modelling - 3DS Max 2010
Rendering - Mental Ray (Occlusion Render)
Compositing - AfterEffects
